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Fiction-ism

By

  • Temitope Adesina
  • RMIT University

Description

FICTION-ISM attempts to reconcile Harold Desbrowe annear’s original intent of locating Melbourne’s cultural precinct along Swanston street through the introduction of a museum.
This museum concerns itself with legitimacy and legibility of known architectural and artistic artefacts and attempts to re-present them to a transient metro consumer as a tool of ontology. FICTION-ISM intends to establish dialogue between synchrony and diachrony to understand and enhance the archetype of infrastructure through adjacencies of space and contemporary Iconography. the proposal is not a monument, nor does it aim to become a destination, rather it embraces the transient nature of a secondary egress.

Key Features

1

I believe that Good design comes from interrogation, this project stems from historic, cultural, anthropological, and visual interrogation coupled with the questioning of the role of the modern museum/archive. It proposes alternate ways of thinking about efficiencies and the progression of space while attempting to build a system based, situated, visual language using fragments and sediments from the existing.
Through understanding what came before, the project re-orders, re-orients and inverts the found and overlooked elements to re-present artefacts and re-establish the relationship between infrastructure to the civic and the civic to culture, One embellished through the implied and the parallels.

2

The modern museum may lose much of what distinguishes it from other forms of leisure. this project could be a part of needed discourse to re-imagine the functionality and aesthetic of the civic.
With further development and small-scale tests, this concept could positively impact and start to address the shift in cultural perception which has come with the new decade through reworking the archival/exhibition model and narrative.
Swanston street contains a library, town hall, university, city square and various religious structures it could be a precedent in the design methodology, user spatial reading and integration of these spaces going forward.

3

This Project offers ways of integrating civic elements into the “excess” or residual spaces that come attached to major infrastructure works, this project uses the excess of the Melbourne metro rail project.
The method/system developed aims to draw from the richness of the existing Melbourne fabric and display works that contribute created faceted dialogue to the already developed identity of the sites chosen, adding subtle dynamic elements to an otherwise transient space helps users to constantly re-orient to the space which adds awareness.
This spotlights creative initiatives and allows for multiple interpretation of the past and present.

4

On the 21st of May 2020, UNESCO announced that 13% of museums may never reopen due to COVID 19. the museum as a typology is touted as the cultural conscience of its immediate community, an archive of thoughts, movements, justice and injustice, however, the recent world events highlight the disconnect between the sentiment of the monolithic museum, its colonial heritage, the homogenising effect of social media and the advancement in digital reproduction of artefacts.
This project attempts to bring life and relevance by re-working micro elements of traditional museum back into the fabric of the very thing that it collects/documents.

5

The design process taps into the advancement in both restorative fabrication (reuse and repurposing) and digital reproduction of artefacts. This aims to blur the lines between the historical and the current by means of spatial dialogue and iconography. Creates spaces for upcoming Melbourne creative initiatives to be experienced while Incorporating both history, the arts and the future into the every day, allowing for a greater level of dialogue and facilitating both passive and active interaction. It demystifies the arts, allowing for greater appreciation, awareness and transparency of the museum/archival model.

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