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Space & Time

By

  • Russell & George Pty Ltd

Description

Space and Time. Workplace, Hospitality, Retail/ Showroom, Public or Installation. The space in its entirety has the ability to operate many modes modes.
The experience of space isn’t static yet our interiors generally have static function. What if a space could have a mood and change itself based on what it felt like at the time. Like humans this could mean dinner, breakfast, lunch, exercise, work, party, special event, art, experience, workshop, making, creating, going to the movies, gardening & socialising but all within a framework of recycling, reuse, adaptability, nurturing, excitement & transformation.

Key Features

1

The space is made up from elements that create the human experience of time. A dark space, a light space representing day & night, a naturally & artificially backlit illuminated ceiling, representing the sky, a garden wall which organically divides the space and reveals the seasons, and a series of monoliths, both solid & sculptural, clean & rough, representing human existence, endeavour, education, artistry, and ingenuity.
All elements are custom designed and are products in their own right. It has fundamentally been designed to change the way we think about space.

2

One space, multiple functions, multiple business, multiple human experiences governed by only one factor, a particular time of day, this programming extends the life of an interior & a building, making it work hard, creating a dynamic collaborative structure that still has a financial incentive but also a social imperative.
Desired time of day uses drive the reconfiguration and adaption of the interior making a purposeful fit, out of dynamic & reusable elements rather than a fit for purpose that causes spaces to remain idle when unused. The impact is social, environmental, sustainable, human central and of public interest; this is a movement towards creating positive change to the way we think see and use space.

3

This project also looked at how interior spaces are built, business and people interact and aimed to remove the notion of idle space wherever possible establishing sustainable function throughout the life of the space and throughout its daily use.
As the space is leased, 95% of the interior (including the kitchen, ceiling & lighting) is also designed to be removed and reconfigured in a different interior volume if the time arises, essentially extending the Hit out beyond spatial constraints of location and amplifying its sustainability credentials.

4

The project crosses disciplines of architecture, interiors, product design, industrial design, hospitality. It is a futurist project attempting to offer an alternative solution to how space is used, businesses are created and housed. It is an attempt to see what work & life might look like as automation creates more free time, and the role of a job becomes more fluid.

5

As part of this project, a suite of products have been developed that will become part of the range of products available for purchase. All of the elements in this fit-out, including furniture, room dividers, kitchen spaces and bathroom partitions – were designed by the designers of the space.
98% of elements were built onsite utilising the workshop. The space explores biophilic principles, aims to improve indoor air-quality via extensive planting and natural ventilation and uses recycled or locally sourced low VOC products.

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